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- . The V-Ray 2.4 unlocked files for 3ds Max 2014 actually use the 2013’s (cgauth.dll and vray2013.dll), but they worked all right. // Download URLs //. V-Ray 3.0 supports 64-bit Autodesk 3ds Max/Design.
- Vray 2.40.04 for 3ds Max 2014 x64Plugin for 3ds max 103MB V-Ray for 3ds Max is the core development of Chaos Group which allows users to quickly and easily create realistic images while giving them full.
Software versions
V-Ray NEXT – updates to V-Ray 5 included
Course compatible with V-Ray 3.x
3ds Max 2014 (minimum)
3ds Max 2014 (minimum) Demo lessons: English. V-Ray for 3ds Max Duration; 01: Activating V-Ray. VRay2Sided Materials and VRay SSS2.
3ds Max Download 2014
Demo lessons: English | Espanol | Italiano
Lesson# | 3ds Max from scratch | Duration |
---|---|---|
01 | Introduction - 3ds Max interface | 09' 48' |
02 | Objects and how to handle the Viewports | 11' 29' |
03 | Selection tools, Layers and Objects Groups | 14' 55' |
04 | Objects 1: Move, Rotate, Scale and Pivot Point | 08’ 14” |
05 | Objects 2: Cloning, Mirroring Objects and Snap Tool | 13' 21' |
06 | V-Ray Lights & Standard Camera | 06' 52' |
07 | Use the Material Editor and the UVW Map modifier with different mapping types | 10 03' |
Lesson# | V-Ray for 3ds Max | Duration |
---|---|---|
01 | Activating V-Ray | 01' 40' |
02 | 2 ways to render: Brute Force / Irradiance Map | 09 49' |
03 | V-Ray Sun and V-Ray Physical Camera | 06' 47' |
04 | How the V-Ray Light works | 08’32” |
05 | Create a studio light hierarchy | 08’45” |
06 | Fix overexposurers with V-Ray Frame Buffer | 02’36” |
07 | How V-Ray IES works | 04’13” |
08 | Start creating V-Ray Materials | 10’11” |
09 | How to light with HDRls | 03’52” |
10 | Understand Color Mapping / Highlight Compression | 03’18” |
11 | First Light Balance and exposure settings | 05’03” |
12 | Shiny and opaque reflections / Fresnel concept | 06’42” |
13 | How to master DOF – Depht of field | 05’30” |
14 | Photoshop techniques for vintage effects | 05’09” |
15 | Place objetcs randomly with Ray Fire | 03’53” |
16 | Use HDRI to create nice reflections on small objects | 03’30” |
17 | Photoshop filters to create amazing bump maps | 04’21” |
18 | SpotLights and VRaylights for complex light balance | 10’32” |
19 | How to create/model a photorealistic floor | 04’19” |
20 | Create materials for Carpets and Curtains | 10’02” |
21 | The ‘Sandwich’ technique to control overexposures in Photoshop | 04′ 27” |
22 | How to create an interior light hiearchy mixing IES and VRayLights | 14’34” |
23 | VRayLight material, Wood and Pool material | 18’43” |
24 | How to composite using two layers of Ambient Occlusion, with flare effects | 12’37” |
25 | Create a light balance for exterios, using V-Ray in real time | 15’33” |
26 | Handle Fresnel IOR to create photorealistic glass / exteriors | 32’20” |
27 | Use the Render Elements VRayLightSelect / VRayExtratex (sky replacement) | 36’11” |
28 | Realistic natural light | 13’12” |
29 | Traslucency: VRay2Sided Materials and VRay SSS2 | 15’23” |
30 | Have the full control of DOF with f number parameter | 14’32” |
31 | Use VRay Reflections, night effect | 11’37” |
32 | Photographic composition and night balance (exterior) | 15’29” |
33 | How to use VRaycompTex to improve texture details | 18’32” |
34 | VRayFur to easily create amazing grass | 12’34” |
35 | IBL, how to use HDRI maps with a VRay Dome | 19’53” |
36 | Unwrap modifier to map different surfaces | 18’32” |
37 | Fad, Proglow and Vignetting techniques with Photoshop | 12’02” |
38 | Studio lighting setup for lowkey scenes | 15’46” |
39 | Complex materials using reflection/Glossy maps | 15’01” |
40 | How to use VRayLens controls to create Bloom & Glare | 15’09” |
41 | DNA – Lights and spaces for lighting schemes | 04’23” |
42 | Daylight Loft, VRayportal for natural light / Lighting Scheme | Scene |
43 | Natural and bright light in Bonilla Lighting / Lighting Scheme | Scene |
44 | Exterior, Winter Villa / Lighting Scheme | Scene |
46 | Use VRayLens to get the magic into ‘Magic Room’ / Lighting Scheme | Scene |
47 | VRayDome + VRaySKy create the magic ‘Lake House’ / Lighting Scheme | Scene |
48 | VRaySun + Portal + IES + VRayLight in Black&White interior / Lighting Scheme | Scene |
49 | VraySphere Light and IES in Art Room / Lighting Scheme | Scene |
50 | V-Ray NEXT / Photographic features | 06' 16' |
51 | Complex primary lighting hierarchy | 10' 32' |
52 | Advanced 4-layer Lighting | 10'04' |
53 | Introduce variations with MultiTexture Script and MaterialByElement modifier | 12' 37' |
54 | Masks, G-Buffer ID, MultiMatteElement, VrayExtraTex add and VrayDirt map | 07' 23' |
55 | Advanced Photoshop managment for Render Elements and Post Production | 14' 26' |
Vray For 3ds Max 2014 Free Download
Scenes included in the Course
Vray For 3ds Max 2014 Free Download With Crack
Different scenarios, each one explained with the 5SRW Method, using the photographic approach
Lessons and scene for/compatible with V-Ray NEXT / 3.xx
VRay 2.40.04 for 3DS Max 2014 x64
Plugin | 3ds max | 103 MB
New features:
(*) Support for 3ds Max 2014;
(*) V-Ray RT: Support for MultiScatter instancing;
(*) V-Ray RT: Support for Phoenix FD 2.1;
Modified features:
(*) V-Ray: Changed default settings of VFB’s sRGB button, “Don’t affect colors” option and “Gamma” value to suit Linear Workflow from the start;
(*) VRayCarPaint: Added support for displacement texture channel;
(*) VRayHDRI: Made file open dialog to remember the last used file type filter;
(*) VRayHDRI: The image file is now reloaded if it had been changed outside 3ds Max;
(*) VRayMtl: Added Self-illumination slot;
(*) Raw OpenEXR files now have ZIPS compression by default;
Vray 2.40.04 For 3ds Max 2014 X64 Cracked
Bug fixes:
(*) VRayProxy: Objects pointing to vrmesh files without extension did not render;
(*) V-Ray RT: Fixed crash when a texmap is attached to an disabled environment override slot;
(*) V-Ray RT: Fixed error during initialization when Auto update bitmaps is enabled;
(*) V-Ray RT: Fixed wrong DOF with physical camera;
(*) V-Ray RT GPU: Fixed crash with materials with mapped IOR;
(*) VRayIESLight: Fixed issue causing wrong override shape dimensions when loading, if the previous scene had different units setup;
(*) VRayMultiSubTex: Fixed issue preventing drag and drop operations for subtex with index greater than 20;
(*) VRayPTex: Fixed a crash at the end of a rendering;
(*) V-Ray Light Lister: Fixed error in 3ds Max 2014;
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