The Wii Menu, commonly known as the 'System Menu', is the top-level menu interface of the Wii game console, allowing the player to navigate/launch channels, change settings, access the message board/address book, use the SD card, and load discs. The channels are displayed on a 4:3 grid with 4 pages, which the player navigates using the Wii Remote. The grid is customizable; users can move channels (except for the Disc Channel) amongst the menu's 47 customizable slots by pressing and holding. I still have both the original wii sensor bar as well as the wii u one, and a handfull if wiimotes/wiimote+. Is there any point in purchasing the dolphinbar. Like will the pointing and motion controls still work with the original sensor bar/bluetooth adapter.
Your eyes are not deceiving you, MotionPlus emulation is finally here. In a dramatic return to the project after a long hiatus, Billiard returned to the project with the goal of cleaning up emulated Wii Remotes and implementing emulated MotionPlus correctly once and for all. These efforts have greatly improved Dolphin's ability to create motions that games can recognize without the need for real Wii Remotes. The key behind these improvements was thinking about motions differently, by treating an emulated Wii Remote as a virtual object acting out these motions, …
(The following info may be for a different system menu) CaptainChris2018 used the prelaunch system menu in the dolphin emulator, he tried putting the Mario Kart Wii and Wii Sports iso's in the virtual drive, and they did not work, he tried a Super Smash Bros. Melee iso,(which is a Gamecube game) in the virtual drive, it did not work ever.
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Wii Startup Menu | |
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Developer(s) | Nintendo |
Platform(s) | Wii Channels |
Release date(s) | NA October-November, 2006 |
Genre(s) | Utility |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 4 Playable |
GameIDs | RAAE01 |
See also... | Dolphin Forum thread |
The Wii Startup Menu was a semi-stub System Menu title used to install updates on early kiosk demo Wiis, using a disc known as the 'Wii Startup Disc'. This disc contained a system update for the console, seemingly originally intended to be shipped with retail launch Wii units. While there exist large amounts of evidence for its existence, the physical disc remains lost. However, as some early Wiis shipped with the Startup Menu but no Startup Disc, a NAND dump of the menu has been recovered.
- 1Problems
Problems
'Checking Disc' loop
When no disc is inserted, the menu continually changes to the 'Checking Disc' screen, then back to the 'Please insert...' screen. The menu functions normally once a disc is inserted.
Doesn't Boot
The Startup Menu uses IOS4v3, which Dolphin did not implement, causing it to hang at a black screen. Some revisions of Dolphin, starting with revisions before 5.0-2127, seem to be able to boot the menu, but lack support for detecting update partitions, rendering preservation of the unknown parts of the menu impossible. After revision 5.0-4647 the menu boots again.
HLE Audio
Wii Menu Dolphin Emulator
The Startup Menu fails to boot with HLE audio emulation; changing to DSP LLE recompiler in config will allow it to work properly. See PR #5763. Now this setting has been enforced by INI in 5.0-5022 and later.
Configuration
No configuration changes are known to affect compatibility for this channel.
Version Compatibility
The graph below charts the compatibility with Wii Startup Menu since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This channel has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS Version | CPU | GPU | Result | Tester |